Environment for a Game created during the summer of 2019 with the help of professionals in the field. I worked in a team of six people and create the environment, main character, texturing and helped with weight painting. I created the environment plant life using Houdini L-systems, Maya, and ZBrush. For the clothing of the character, I created it in Marvelous Designer. To get a more detailed breakdown of the game please visit my blog that breaks down the majority of my major projects!